I recommend waiting until a few turns into the game so you can see which color trains you’ve picked up and which routes other players seem to be going for. You can either draw more tickets in your first couple of turns, or wait until a few turns into the game. I’m going to want more tickets to complete at some point anyway! Unless the third ticket I start with is a terrible match, I usually keep all three. Hopefully, two of them work reasonably well together! You want enough tickets so that you’ve got something to aim towards to earn the points you need to win, but not have too many that you can’t complete them all.įor each incomplete Destination Ticket you’re left with at the end of the game, the points on that ticket are deducted from your final score! 1. There’s no limit to the number of destination cards you can have in your hand in Ticket to Ride.īut that doesn’t mean you want to pick them up every chance you have! It’s a fine balance with drawing tickets. However, the tips suggested here can be used to win any Ticket to Ride game! My 19 Ticket to Ride strategy tips look at how you can make the most of each of these actions, how your strategy might change depending on the number of players, and I offer some more general tips on how to win!Īll the tips in this article are based on my experience of playing the original version of Ticket to Ride with the USA map. If you use a link and buy something, I may get a commission at no extra cost to you. It's won a tonne of prizes (like of "game of the year" in 2004) from all over the world and, along with Catan and Carcassonne, it's consistently the highest seller according to Esdevium who are the largest board gaming distributor in the UK.Hi! This post may contain affiliate links to online stores. Ticket to Ride is one of those big board gaming successes. The game can be still considered as young, it is already a true classic board game. Millions of people around the world played since its debut in 2004. Each turn goes pretty quickly and so there are not the long pauses in between turns where players can get disengaged. Ticket to Ride is suitable for 2-5 players and an average game takes about 45 minutes. Therefor, Ticket to Ride is an absolutely top-notch game. Without being too complicated, players must make a variety of strategic and tactical choices, giving it considerable replay value. The player with the highest points wins the game. When the game ends, the game counts up points for everyone, leaving your score till last and awards the winning based on the highest score. It's a quite fun puzzle/strategy hybrid to play though. The challenge lies in knowing which routes to buy, cutting off routes for the competition, and knowing which Destination Tickets to hang on to and which to discard. Waiting on taking a longer route might pan out for you in the long run, but also gives your opponent a chance to take valuable but shorter connecting routes. The big tickets are very valuable (worth over 30 points), so you clearly can't keep up with this by just building to the board. In order to be competitive, you pretty much need to score a bunch of tickets. When a player can complete routes, he will receive points for it and the longer the routes, the more points they earn.Īdditional points come to those who can fulfill their Destination Tickets by connecting two distant cities and ofcourse to the player who builds the longest continuous railway. The game is featuring high-quality illustrations and components including an board map, 225 train cars, 144 illustrated cards and wooden scoring markers.Įach turn you have the option of either placing trains on the map, acquiring a new route card or drawing train cards. The game has simple rules but also a surprising depth and a nice blend of luck and strategy. Ticket to Ride is a turn-based game where players compete to build railroads across the country.
0 Comments
Leave a Reply. |